import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;
 
@Platform(include="LegacyLibrary.h")
@Namespace("LegacyLibrary")
public class LegacyLibrary {
 	public static class LegacyClass extends Pointer {
 	static { Loader.load(); }
 	public LegacyClass() { allocate(); }
 	private native void allocate();
 
 	// to call the getter and setter functions 
 	public native @StdString String get_property(); public native void set_property(String property);
 
	 // to access the member variable directly
 	public native @StdString String property(); public native void property(String property);
 }
 
 	public static void main(String[] args) {
 	// Pointer objects allocated in Java get deallocated once they become unreachable,
 	// but C++ destructors can still be called in a timely fashion with Pointer.deallocate()
 	LegacyClass l = new LegacyClass();
 	l.set_property("Hello World!");
 	System.out.println(l.property());
 }
}

